Gallery

10 Wild Things You (Probably) Didn’t Know About the Weapons in Call of Duty

Call of Duty isn’t just about gunfire, explosions, and intense combat – it’s also one of the most detailed and meticulously crafted shooter franchises ever made. Behind every weapon lies a surprising amount of research, realism, and little secrets that most players never notice. In this top 10 list, we take you behind the scenes to reveal the most surprising facts about the weapons in Call of Duty – ranked from simply interesting to downright wild.

Mikkel Preisler
By Mikkel Preisler 3. May 2025

Call of Duty isn’t just about gunfire, explosions, and intense combat – it’s also one of the most detailed and meticulously crafted shooter franchises ever made. Behind every weapon lies a surprising amount of research, realism, and little secrets that most players never notice. In this top 10 list, we take you behind the scenes to reveal the most surprising facts about the weapons in Call of Duty – ranked from simply interesting to downright wild.

Real Weapons, Fictional Names

Many weapons in Call of Duty are based on real-life models, but are given fictional names to avoid licensing issues. For example, the “Kastov 762” in Modern Warfare II is clearly modeled after the iconic AK-47. The design, sound, and recoil are nearly identical, but the name is changed to avoid copyright infringement.

Gun Sounds Recorded from Real Firearms

The sounds of gunfire, reloading, and clicks aren’t just digital effects – at least not entirely. Sound engineers from Infinity Ward and Treyarch recorded real firearms at shooting ranges to create a more intense and authentic experience. Some sounds were even recorded in different environments to better match the game’s settings.

Bullet Wounds Affected by Caliber and Distance

In several Call of Duty titles, damage is calculated based on realistic principles. This means a bullet fired from a rifle at close range does more damage than a pistol shot from afar. This is especially noticeable in hardcore mode, where a single shot is often enough to kill.

Weapon Mods Reflect the Era

In games like Call of Duty: World at War and Vanguard, weapon customization is limited to reflect the technology available during WWII. In newer titles like Modern Warfare II, you can practically rebuild the entire weapon – offering both tactical advantages and cosmetic upgrades.

Hidden or Unlockable Weapons Exist

Several Call of Duty games include weapons that aren’t listed in the menus. These can be hidden easter eggs or require special challenges to unlock. In Black Ops Cold War, for example, you could unlock a secret machete variant by completing specific zombie mode challenges.

Weapons Affect Speed and Mobility

It’s not just cosmetic – your weapon choice affects how fast you run, jump, and aim. A heavy LMG slows you down, while an SMG allows for quicker movement. This adds a layer of strategy in multiplayer, where your loadout can mean the difference between life and death.

Shooting Ranges Tested in Real Life

To make the weapons feel authentic, developers tested them at real shooting ranges. They studied recoil, loading mechanics, and aiming precision. These data were then digitized and implemented into the game engine for a highly realistic experience.

Weapon Balance Is Constantly Updated

The weapons you love today might be useless tomorrow. Developers regularly release patches and updates to balance weapons based on player data. If a gun dominates multiplayer too much, it gets nerfed. This keeps the competition exciting and fair.

Some Weapons Are Inspired by Science Fiction

Especially in Black Ops 3 and Infinite Warfare, futuristic weapons are introduced with sci-fi elements like energy guns and railguns. While they don’t exist in real life, many are based on prototypes or ongoing military research projects.

Military Consultants Drive Weapon Realism

Most impressively, Call of Duty developers work with former soldiers and firearms experts to ensure the weapons feel authentic. These consultants advise on everything from tactical handling to weapon selection for specific missions – and it shows in the game’s realism and credibility.

Our team may have used AI to assist in the creation of this content, which has been reviewed by our editors.